

In a tweet, Rick Huenink made the comment that there will for sure be a port of the finished game for Playstation 5 and the new Xbox Series.


But it also included help with easing the way for porting the game to consoles in the future once it was done. The main focus of this consult was to get the most out of the heavy optimization work they were planning starting with A20 until final release of the game. 7 Days to Die PS4 and 7 Days to Die XBox One were in their final form forever.Įarlier this year TFP scheduled a consultation with Unity Developers to get personalized help for using Unity optimally with their game. TFP made the tough decision to not find a new partner to continue updating the existing game. In the aftermath, TFP was able to secure the rights to their intellectual property ensuring that they would be able to port future versions of the game to future consoles. Telltale Games then went bankrupt which caused Iron Galaxy to cease work on the port. The port was completed and the game shipped to consoles and was subsequently updated over time with bug fixes as well as new content from Alpha 15 and a bit from Alpha 16. Telltale Games hired the studio, Iron Galaxy, to code the port and TFP assigned members of their own team to be liaisons with Iron Galaxy for giving support as needed from their end. This port would be based upon the Alpha 14 PC version. The Fun Pimps formed a partnership with publisher, Telltale Games, to bring a port of 7 Days to Die to Playstation 4 and XBox One. If you wish to comment on something you read here, do so in Console General Discussions. This is a locked thread so that only news will be posted here. In another effort to make sure accurate news about the console version of 7 Days to Die is being reported, I am posting the happenings that occur towards console owners being able to play a version of 7 Days to Die that has parity with the PC version.
